index  news  demos and games  images  tunes  VLM stuff  coding articles | name | description | 
| Tidy coding | How to make clean programs that run on machines other than your own ;) | 
| Fuck Bresenham! | A heavy statement but you can indeed beat the Bresenham line algo in speed in a very simple way | 
| Sine creation | A way to generate sin/cos tables.. Sadly it's not the best way afterall ;) | 
| Making optimised assembly code | Full assembler tutorial aimed on coding games/demos on ST/Falcon | 
| Making optimised assembly code - sources | The sources to go with the tutorial (ST(e) and Falcon) | 
| Bitwise square root computation - sources | Not really an article but only a source code. The derivation, which is quite comprehensive, of the algorithm is present in the code. | 
| Inverse square root computation - sources | Not really an article but only a source code. This uses the Newton-Raphson approximation method. The derivation, this time not so vast, of the algorithm is present in the code. |