|How to make clean programs that run on machines other than your own ;)
|A heavy statement but you can indeed beat the Bresenham line algo in speed in a very simple way
|A way to generate sin/cos tables.. Sadly it's not the best way afterall ;)
|Making optimised assembly code
|Full assembler tutorial aimed on coding games/demos on ST/Falcon
|Making optimised assembly code - sources
|The sources to go with the tutorial (ST(e) and Falcon)
|Bitwise square root computation - sources
|Not really an article but only a source code. The derivation, which is quite comprehensive, of the algorithm is present in the code.
|Inverse square root computation - sources
|Not really an article but only a source code. This uses the Newton-Raphson approximation method. The derivation, this time not so vast, of the algorithm is present in the code.