index news demos and games images tunes VLM stuff coding articles | name | description |
| Tidy coding | How to make clean programs that run on machines other than your own ;) |
| Fuck Bresenham! | A heavy statement but you can indeed beat the Bresenham line algo in speed in a very simple way |
| Sine creation | A way to generate sin/cos tables.. Sadly it's not the best way afterall ;) |
| Making optimised assembly code | Full assembler tutorial aimed on coding games/demos on ST/Falcon |
| Making optimised assembly code - sources | The sources to go with the tutorial (ST(e) and Falcon) |
| Bitwise square root computation - sources | Not really an article but only a source code. The derivation, which is quite comprehensive, of the algorithm is present in the code. |
| Inverse square root computation - sources | Not really an article but only a source code. This uses the Newton-Raphson approximation method. The derivation, this time not so vast, of the algorithm is present in the code. |